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3d Modelling & Animation work
In my final year, I developed my 3D modelling workflow, ranging from animation and rigging to compositing and rendering, This is the showreel that I presented to my teacher. In the future, I will update it with my present work.
Programs used:
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Maya
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Substance Painter
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Photoshop
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Adobe Premiere Pro
zeoomgarb@gmail.com secondary Email.

Hypereal render

Abyss composited

Hypereal render
1/2
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